Closed Beta β€” Waitlist Open

Your to-do list powers the tavern.

Glimmerwisp Tavern is a cozy merge puzzle game where the only way to earn play energy is to actually do the things on your list. No timers. No microtransactions. No guilt.

Built for ADHD brains β€” because you already know what needs doing. The game just makes starting feel possible.

Free to play. No credit card. No pressure. The tavern waits patiently.

The Glimmerwisp Tavern merge board β€” a warm wooden grid filled with cozy tavern items to merge
Wick, the tiny hearth-sprite mascot, holding a journal

Task completed!

+20 ⚑ Energy earned

The Loop

How the tavern stays warm

The game and the to-do list are not separate things. One fuels the other β€” and for once, that loop is designed to benefit you.

Dump Your Brain

Type or speak whatever is rattling around in your head β€” messy, out of order, half-finished thoughts welcome. Wick, your tiny hearth-sprite, catches it all.

""ugh I need to deal with the kitchen, email my advisor back, and I think mom's birthday is soon""

Wick Does the Hard Part

The AI turns your chaos into a clear, sized, actionable list. Every task gets an honest energy value based on effort and how much you've been dreading it.

Clear counters (10⚑) · Load dishwasher (10⚑) · Draft email (15⚑) · Pick 3 gift ideas (10⚑)

Do the Thing

Tap a task done and energy mints instantly with a satisfying fanfare. Verify with a photo or GPS location for up to 4Γ— the energy. Or just tap β€” no judgment.

Energy never expires and has no cap. Come back in three weeks and your board is exactly as you left it.

Play the Tavern

Spend your earned energy to spawn items, merge them into higher tiers, and serve the travelers who wander in. Restore the Glimmerwisp Tavern, room by room.

No timers. No energy bars draining while you sleep. The only limit is how much you got done.
Maren's journal showing a task list on the left page and a brain dump being transformed by Wick on the right page

The Journal

Your to-do list lives inside the game

Maren's journal β€” tended by Wick β€” is both the game's storyline artifact and your actual productivity tool. Free tier? You write it yourself. Subscriber? Wick does the writing. Either way, it never feels like a bolted-on utility app.

Any task can be split into micro-steps with one tap β€” always free, never metered. Because naming the first micro-step is what makes starting possible.

Features

The most addictive game format, without the predatory part

We kept everything that makes merge games satisfying and rebuilt the economy from scratch around one principle: your effort is the only fuel.

Energy from real tasks only

Energy cannot be bought, cannot be waited for, and never regenerates on its own. The only way in is through your actual to-do list. This is the integrity contract of the entire game.

AI brain dump intake

Voice or type a chaotic brain dump β€” "deal with the kitchen, email advisor, mom's birthday" β€” and Wick the hearth-sprite returns a clean, energy-valued, actionable list. You approve, edit, or reject every suggestion.

Task splitting β€” always free

"Do the dishes" becomes five tappable micro-steps. Naming the first step is what makes starting possible. Splitting is never paywalled, never metered β€” it is the product's core accessibility feature.

Zero timers, zero countdowns

No energy bars draining while you sleep. No generator cooldowns. No chest unlock timers. If your tasks are getting done, the board stays open. The inverse is the point.

No streaks, no guilt

Returning after two weeks? Your board is exactly as you left it. No "crops died" mechanic. No lost streak. No badge shaming you. Coming back feels like reopening a comfort game, not facing evidence of failure.

Honest, ethical economy

Cosmetics and a genuinely useful AI subscription. No loot boxes. No pay-to-win. No energy IAP β€” ever. The game's business incentive and your wellbeing point in the same direction.

Them vs. Us

Feature
Other merge games
Glimmerwisp Tavern
Energy timers
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Energy purchases
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Streak loss states
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Chest unlock timers
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Notification spam
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Loot boxes / gacha
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Task-splitting (ADHD support)
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AI brain-dump intake
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Energy earned by real tasks
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Board waits patiently for you
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Our Promise

We are doing this differently

β€œConventional merge games keep the predatory half of the energy loop and call it design. We kept the satisfying half and rebuilt the rest around one principle: the game helps you get your life done, or it isn't working.”

Energy is earned, never sold

No IAP, ad, gem conversion, or timer produces energy. Ever. This is the integrity contract of the entire product.

Guilt-free by design

No streaks that break. No decaying resources. No limited-time FOMO. The game waits patiently. Coming back after three weeks feels like a warm welcome, not a debt collection.

The task list is the hard part β€” so the AI does it

Executive dysfunction is mostly a task-initiation and decomposition problem, not a motivation problem. The AI does the decomposition; you just brain-dump and tap.

Cozy, low-stakes, finishable sessions

Every session should be closable in 3–10 minutes with a sense of completion. No cliffhanger mechanics engineered to prevent putting the phone down.

Honest economy

All numbers visible. No dark-pattern pricing. No loot boxes. No pay-to-win. Monetization is cosmetics, convenience, or genuinely better AI service β€” never relief from scarcity we manufactured.

Things we have explicitly decided not to build

  • Energy timers or energy refill purchases
  • Generator cooldowns or chest unlock timers
  • Streak counters with loss states
  • "Your crops died while you were away" mechanics
  • Randomized paid rewards (gacha)
  • Notification spam tuned for re-engagement

Glimmerwisp Tavern is built for adults who have tried and abandoned three or more productivity apps because the apps themselves became a chore β€” and who deleted Merge Mansion out of self-respect. You are the target audience. We built this for us too.

Closed Beta β€” Limited Spots

The hearth is almost ready.

Glimmerwisp Tavern is currently in closed beta. Join the waitlist and we'll reach out when your spot opens. No pressure, no spam β€” Wick's honor.

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