
Your to-do list powers the tavern.
Glimmerwisp Tavern is a cozy merge puzzle game where the only way to earn play energy is to actually do the things on your list. No timers. No microtransactions. No guilt.
Built for ADHD brains β because you already know what needs doing. The game just makes starting feel possible.
Free to play. No credit card. No pressure. The tavern waits patiently.

Task completed!
+20 β‘ Energy earned
The Loop
How the tavern stays warm
The game and the to-do list are not separate things. One fuels the other β and for once, that loop is designed to benefit you.
Dump Your Brain
Type or speak whatever is rattling around in your head β messy, out of order, half-finished thoughts welcome. Wick, your tiny hearth-sprite, catches it all.
Wick Does the Hard Part
The AI turns your chaos into a clear, sized, actionable list. Every task gets an honest energy value based on effort and how much you've been dreading it.
Do the Thing
Tap a task done and energy mints instantly with a satisfying fanfare. Verify with a photo or GPS location for up to 4Γ the energy. Or just tap β no judgment.
Play the Tavern
Spend your earned energy to spawn items, merge them into higher tiers, and serve the travelers who wander in. Restore the Glimmerwisp Tavern, room by room.

The Journal
Your to-do list lives inside the game
Maren's journal β tended by Wick β is both the game's storyline artifact and your actual productivity tool. Free tier? You write it yourself. Subscriber? Wick does the writing. Either way, it never feels like a bolted-on utility app.
Any task can be split into micro-steps with one tap β always free, never metered. Because naming the first micro-step is what makes starting possible.
Features
The most addictive game format, without the predatory part
We kept everything that makes merge games satisfying and rebuilt the economy from scratch around one principle: your effort is the only fuel.
Energy from real tasks only
Energy cannot be bought, cannot be waited for, and never regenerates on its own. The only way in is through your actual to-do list. This is the integrity contract of the entire game.
AI brain dump intake
Voice or type a chaotic brain dump β "deal with the kitchen, email advisor, mom's birthday" β and Wick the hearth-sprite returns a clean, energy-valued, actionable list. You approve, edit, or reject every suggestion.
Task splitting β always free
"Do the dishes" becomes five tappable micro-steps. Naming the first step is what makes starting possible. Splitting is never paywalled, never metered β it is the product's core accessibility feature.
Zero timers, zero countdowns
No energy bars draining while you sleep. No generator cooldowns. No chest unlock timers. If your tasks are getting done, the board stays open. The inverse is the point.
No streaks, no guilt
Returning after two weeks? Your board is exactly as you left it. No "crops died" mechanic. No lost streak. No badge shaming you. Coming back feels like reopening a comfort game, not facing evidence of failure.
Honest, ethical economy
Cosmetics and a genuinely useful AI subscription. No loot boxes. No pay-to-win. No energy IAP β ever. The game's business incentive and your wellbeing point in the same direction.
Them vs. Us
Our Promise
We are doing this differently
βConventional merge games keep the predatory half of the energy loop and call it design. We kept the satisfying half and rebuilt the rest around one principle: the game helps you get your life done, or it isn't working.β
Energy is earned, never sold
No IAP, ad, gem conversion, or timer produces energy. Ever. This is the integrity contract of the entire product.
Guilt-free by design
No streaks that break. No decaying resources. No limited-time FOMO. The game waits patiently. Coming back after three weeks feels like a warm welcome, not a debt collection.
The task list is the hard part β so the AI does it
Executive dysfunction is mostly a task-initiation and decomposition problem, not a motivation problem. The AI does the decomposition; you just brain-dump and tap.
Cozy, low-stakes, finishable sessions
Every session should be closable in 3β10 minutes with a sense of completion. No cliffhanger mechanics engineered to prevent putting the phone down.
Honest economy
All numbers visible. No dark-pattern pricing. No loot boxes. No pay-to-win. Monetization is cosmetics, convenience, or genuinely better AI service β never relief from scarcity we manufactured.
Things we have explicitly decided not to build
- Energy timers or energy refill purchases
- Generator cooldowns or chest unlock timers
- Streak counters with loss states
- "Your crops died while you were away" mechanics
- Randomized paid rewards (gacha)
- Notification spam tuned for re-engagement
Glimmerwisp Tavern is built for adults who have tried and abandoned three or more productivity apps because the apps themselves became a chore β and who deleted Merge Mansion out of self-respect. You are the target audience. We built this for us too.
The hearth is almost ready.
Glimmerwisp Tavern is currently in closed beta. Join the waitlist and we'll reach out when your spot opens. No pressure, no spam β Wick's honor.
No credit card required. Unsubscribe any time. We will never sell or share your email. See our Privacy Policy.
Coming to